
We make Siege of Champions.
Moonsmith Games is a five-person studio. We make Siege of Champions, a free 3v3 MOBA you play in your browser.
Play first.
We make Siege of Champions by playing it. Playtests shape every patch, and the people who design its gameplay and balance play MOBAs competitively; one has more than ten years of competitive League of Legends.
We make it in the open. The game is live in alpha, and every change ships in a numbered patch with dated notes.
We make our own tools. Siege of Champions is written in Rust, and its champion art, animation and effects are made in Moonforge Studio, the content tool we built for it. This website is built the same way.
When you get in touch, you talk to the people who make the game.
What we've made.
Siege of Champions
A free 3v3 MOBA you play in your browser. Twenty champions, matches of about 20 minutes, solo play with bots or a private room with friends. Live in alpha, with numbered patches.
Moonforge Studio
The content tool we built for Siege of Champions. Champion art, animation and effects are made in it.
Five people make Moonsmith Games.

Tyler Mayberry
Founded Moonsmith Games and leads the making of Siege of Champions.

TSween
Ten-plus years of competitive League of Legends. Designs the gameplay and works on its balance.

NoobScrub
A competitive League of Legends expert. Helps tune the balance and the feel of every match.

Josephus
Ten-plus years of software engineering. Designs and builds the architecture and code that run Siege of Champions.

Shane
Five-plus years of building and writing his own worlds. Leads design and creative direction.
The basics.
| Name | Moonsmith Games |
|---|---|
| Game | Siege of Champions, live in alpha |
| Team | Five people |
| Press | Press kit |
In one sentence.
Moonsmith Games is a five-person studio making Siege of Champions, a free 3v3 MOBA you play in your browser.
Get in touch.
| General | hello@moonsmithgames.com |
|---|---|
| Press | press@moonsmithgames.com |
| Jobs | jobs@moonsmithgames.com |