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Fighter · Melee

Beetle

Armored horn brawler who hits harder under crowd control. Gore through the lane, flip foes over your shell and charge them into walls.

Play Beetle free
In the game

Beetle as you play them

Their idle from champion select, frame for frame.

Class
Style
Difficulty
Fighter
Melee
Medium
Abilities

What they do

Passive

Guts

Each time an enemy stuns, roots, slows, fears, charms or knocks you up, gain 6% attack damage and 6 armor and magic resistance for 4s.

  • It stacks up to 2 times, and a Wall Slam gives one stack. You have 21 base magic resistance.
Q

Megahorn

Lunge and gore the first enemy for 46 physical damage, 25% more at the tip.

  • Goring a champion makes your next basic attack within 3s deal 23 more damage. Jungle camps take 60% more. It can gore a Moonsmith's turret, but not towers or cores.
  • Scaling: 46 + 92% of attack damage.
  • 35 mana · 8.0s cooldown · range 110
W

Chitin Brace

Close your shell for 1.3s and take 30% less damage. Then buzz for 58 magic damage, slowing nearby enemies by 20% for 1s.

  • The buzz adds 4.6% of your bonus health and 115% of the damage the shell blocked, up to double. You stand still and cannot attack or cast while braced. Each basic attack that hits you braced cuts 0.5s off the cooldown, up to 2s.
  • Scaling: 58 + 4.6% of bonus health.
  • 45 mana · 16.0s cooldown
E

Seismic Toss

Grab an enemy and flip them over your shell for 69 physical damage. They land behind you, airborne for 0.5s, then slowed by 30% for 1.5s.

  • A wall behind you stops them short. Bosses and structures cannot be thrown.
  • Scaling: 69 + 57.5% of bonus attack damage.
  • 50 mana · 16.0s cooldown · range 75
R

Horn Charge

Charge after a 0.6s warning and impale the first enemy champion for 173 physical damage. Slam them into a wall, tower or the core to stun them.

  • A slam deals 5.75% of their maximum health more, stuns them for 1.3s and gives you Guts. Right-click to steer, or press R again to stop. Nothing stops the charge once it starts, but a stun during the warning cancels it.
  • Scaling: 173 + 69% of bonus attack damage.
  • 100 mana · 120.0s cooldown · range 420