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Assassin · Melee

Crescent

Quiet moonlight with an edge. Mark a foe, leap to your thrown glaive and finish them with a strike that resets on a kill.

Play Crescent free
In the game

Crescent as you play them

Their idle from champion select, frame for frame.

Class
Style
Difficulty
Assassin
Melee
High
Abilities

What they do

Passive

Moonmark

Your abilities and basic attacks mark enemies for 4s. Your next hit on a marked enemy deals 20 + 8 a level + 25% of ability power more magic damage.

  • That hit does not mark them again.
Q

Crescent Arc

Fling an arc of moonlight that curves right and bursts at the target point. Every enemy it touches takes 70 magic damage once.

  • The burst reaches 50 around the point.
  • Scaling: 70 + 70% of ability power.
  • 50 mana · 8.0s cooldown · range 260
W

Moonglaive

Throw your glaive for 50 magic damage to every enemy it passes. Press W again within 3s to leap to it, over walls.

  • Press W while it flies and you leap as soon as it lands.
  • Scaling: 50 + 50% of ability power.
  • 60 mana · 16.0s cooldown · range 220
E

Cold Light

Sweep a cone of cold moonlight for 50 magic damage, slowing enemies by 40% for 1.5s.

  • Scaling: 50 + 40% of ability power.
  • 55 mana · 12.0s cooldown · range 160
R

Waning Strike

Dash through an enemy champion for 120 magic damage, more the lower their health. A kill makes it ready again at once.

  • Damage grows by 1.5% for each 1% of health they are missing. You land behind them, over walls, and nothing stops the dash.
  • Scaling: 120 + 70% of ability power, up to 250% of that on a target near death.
  • 100 mana · 80.0s cooldown · range 200