
Crescent
Quiet moonlight with an edge. Mark a foe, leap to your thrown glaive and finish them with a strike that resets on a kill.
Play Crescent freeCrescent as you play them
Their idle from champion select, frame for frame.
- Class
- Style
- Difficulty
- Assassin
- Melee
- High
What they do
Moonmark
Your abilities and basic attacks mark enemies for 4s. Your next hit on a marked enemy deals 20 + 8 a level + 25% of ability power more magic damage.
- That hit does not mark them again.
Crescent Arc
Fling an arc of moonlight that curves right and bursts at the target point. Every enemy it touches takes 70 magic damage once.
- The burst reaches 50 around the point.
- Scaling: 70 + 70% of ability power.
- 50 mana · 8.0s cooldown · range 260
Moonglaive
Throw your glaive for 50 magic damage to every enemy it passes. Press W again within 3s to leap to it, over walls.
- Press W while it flies and you leap as soon as it lands.
- Scaling: 50 + 50% of ability power.
- 60 mana · 16.0s cooldown · range 220
Cold Light
Sweep a cone of cold moonlight for 50 magic damage, slowing enemies by 40% for 1.5s.
- Scaling: 50 + 40% of ability power.
- 55 mana · 12.0s cooldown · range 160
Waning Strike
Dash through an enemy champion for 120 magic damage, more the lower their health. A kill makes it ready again at once.
- Damage grows by 1.5% for each 1% of health they are missing. You land behind them, over walls, and nothing stops the dash.
- Scaling: 120 + 70% of ability power, up to 250% of that on a target near death.
- 100 mana · 80.0s cooldown · range 200