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Assassin · Melee

Rogue

Stealthy jungler. Vanish, ambush and finish off low targets.

Play Rogue free
In the game

Rogue as you play them

Their idle from champion select, frame for frame.

Class
Style
Difficulty
Assassin
Melee
High
Abilities

What they do

Passive

Ambush

Your first basic attack from invisibility deals double damage.

Q

Throwing Knife

Throw a knife for 80 physical damage and slow the target by 50% for 2s.

  • Scaling: 80 + 75% of attack damage.
  • 35 mana · 6.0s cooldown · range 300
W

Vanish

Gain 10% movement speed and turn invisible for 6s after a 2s fade. Enemy champion and structure damage delays the fade, up to 4s in all.

  • Hits delay the fade until 1.5s after impact, and attacking or casting anything but Dash ends Vanish. Towers and cores see you outside brush in their range. The cooldown starts when you reappear.
  • 45 mana · 11.0s cooldown
E

Dash

Dash a short distance, over walls if needed. Dash does not end Vanish.

  • Higher ranks lower the cooldown.
  • 35 mana · 7.0s cooldown · range 125
R

Execute

Strike an enemy champion or structure for 120 to 280 physical damage. The lower its health, the more it takes.

  • 200 at half health and 240 at a quarter. Once it starts, the strike follows the target.
  • Scaling: 80 + 70% of attack damage, then 150% to 350% as the target's health falls.
  • 90 mana · 55.0s cooldown · range 70