
Marksman · Ranged
Ranger
Steady basic attack damage. Rapid Fire to burst, Tumble to kite and Volley to clear waves.
Play Ranger freeIn the game
Ranger as you play them
Their idle from champion select, frame for frame.
- Class
- Style
- Difficulty
- Marksman
- Ranged
- Medium
Abilities
What they do
Passive
Steady Aim
Each basic attack that hits gives you 5% attack speed for 3s, stacking 5 times.
- Up to 25% attack speed in all.
Q
Rapid Fire
For 4s, gain 40% attack speed and your basic attacks deal 14 more physical damage.
- The extra damage is 25% lower against structures.
- Scaling: 14 + 15% of attack damage per hit.
- 40 mana · 12.0s cooldown
W
Volley
Fire a wide volley for 25 physical damage. Minions and monsters take 150% of it.
- Scaling: 25 + 70% of attack damage.
- 55 mana · 10.0s cooldown · range 250
E
Tumble
Roll a short distance. You can roll over walls.
- Higher ranks lower the cooldown.
- 40 mana · 12.0s cooldown · range 95
R
Arrow Rain
Rain arrows on an area for 4s, dealing 11 physical damage a second.
- An enemy that stays inside takes 45 in all.
- Scaling: 11 + 31.5% of attack damage a second.
- 100 mana · 65.0s cooldown · range 300